Armor Diagram
Head
9
OOOOO OOOO
Left Torso
11
OOOOOOOO OOO
Rear: 3
OOO
Center Torso
15
OOOOOOOO OOOOOOO
Rear: 5
OOOOO
Right Torso
11
OOOOOOOO OOO
Rear: 3
OOO
Left Arm
10
OOOOOOOO OO
Right Arm
10
OOOOOOOO OO
Left Leg
14
OOOOOOOO OOOOOO
Right Leg
14
OOOOOOOO OOOOOO
Internal Structure
HD
3
OOO
CT
10
OOOOOO OOOO
LT
7
OOOOOO O
RT
7
OOOOOO O
LA
5
OOOOO
RA
5
OOOOO
LL
7
OOOOOO O
RL
7
OOOOOO O
Heat Scale
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
+1 MP/-1 Hit
+2/-2
Shutdown
Ammo Exp
+5/Auto
Standing
Walking
Running
Jumping
Prone
Pilot Data
Name
Gunnery
Piloting
Weapons & Equipment
| Weapon | Loc | Heat | Dmg | Min | S | M | L |
|---|---|---|---|---|---|---|---|
| Medium Laser | HD | 3 | 5 | — | 3 | 6 | 9 |
| Medium Laser | CT | 3 | 5 | — | 3 | 6 | 9 |
| Medium Laser | RA | 3 | 5 | — | 3 | 6 | 9 |
| Medium Laser | LT | 3 | 5 | — | 3 | 6 | 9 |
Critical Hit Table
HD
1
Life Sup
2
Sensors
3
Cockpit
4
Med Laser
5
Sensors
6
Life Sup
CT
1
Engine
2
Engine
3
Engine
4
Gyro
5
Gyro
6
Gyro
7
Gyro
8
Engine
9
Engine
10
Engine
11
Med Laser
12
IS Endo S…
LT
1
Engine
2
Engine
3
Engine
4
ISTargeti…
5
Med Laser
6
IS Endo S…
7
IS Endo S…
8
IS Endo S…
9
IS Endo S…
10
IS Endo S…
11
IS Endo S…
12
IS Ferro-…
RT
1
Engine
2
Engine
3
Engine
4
IS Endo S…
5
BeagleAct…
6
BeagleAct…
7
IS Endo S…
8
IS Endo S…
9
IS Endo S…
10
IS Endo S…
11
IS Endo S…
12
IS Endo S…
LA
1
Shoulder
2
Upper Arm
3
Lower Arm
4
Hand
5
IS Ferro-…
6
IS Ferro-…
7
IS Ferro-…
8
IS Ferro-…
9
IS Ferro-…
10
IS Ferro-…
11
—
12
—
RA
1
Shoulder
2
Upper Arm
3
Lower Arm
4
Hand
5
Med Laser
6
IS Ferro-…
7
IS Ferro-…
8
IS Ferro-…
9
IS Ferro-…
10
IS Ferro-…
11
IS Ferro-…
12
IS Ferro-…
LL
1
Hip
2
Upper Leg
3
Lower Leg
4
Foot
5
—
6
—
7
—
8
—
9
—
10
—
11
—
12
—
RL
1
Hip
2
Upper Leg
3
Lower Leg
4
Foot
5
—
6
—
7
—
8
—
9
—
10
—
11
—
12
—
Quick Reference
| To-Hit Modifiers | |
|---|---|
| Attacker Walked | +1 |
| Attacker Ran | +2 |
| Attacker Jumped | +3 |
| Target Jumped | +1 |
| Secondary Target | +1 |
| Range Mods | |
|---|---|
| Short (S) | +0 |
| Medium (M) | +2 |
| Long (L) | +4 |
| Min Range | +1/hex |